Saturday, October 5, 2013

Updates and Concept Design Reference Boards

We've decided to change the premise of the game from Aztec warfare to a Mayan temple exploration/puzzle game. There are several reasons for making the change; first, UDK is a lot more friendly towards 1st-person exploration games rather than real-time strategy games. We also decided to avoid strict themes of warfare and branch out into the possibilities of educating the player on Ancient Central American culture, agriculture, astrology, customs, mythology/lore, etc.

Making a game set in a Mayan temple complex opens up a lot of design possibilities. Here are some reference boards on the kinds of things we want to accomplish:




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