Mayan Spirit Temple: Vis 205 Game Design

Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts

Friday, October 25, 2013

Textured Temple Asset Models

After hours of painstaking UV mapping, I've added textures to some of the asset models for the game. Some of these, like the bone and jaguar throne, will be key objects in the game and others will be for decoration.







Posted by Unknown at 12:40 PM No comments:
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Labels: asset building, chichen itza, chichen itza game, game assets, game design, maya 2013, maya art, mayan game design, mayan hero twins, mayan ruins, mayan temple game, mayan video game
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Blog Archive

  • ▼  2013 (11)
    • ▼  October (11)
      • Concept Art
      • Textured Temple Asset Models
      • Game Asset Modeling in Maya
      • Concept Art for Oven room
      • Color Palette
      • Hero Twins: Red Jaguar Whips:
      • Intro and Razor room concepts
      • Jaguar House Storyboards and Statue Designs
      • Updates and Concept Design Reference Boards
      • Game Revision & Breakdown
      • Game Concept1

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