Mayan Spirit Temple: Vis 205 Game Design

Wednesday, October 23, 2013

Game Asset Modeling in Maya

Some game assets I've been modeling for the game. These are yet to be UV mapped and textured...







Posted by Unknown at 7:27 PM
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Labels: asset building, chichen itza game, game assets, hero twins game, maya 2013, maya art, maya hero twins, mayan game design, mayan hero twins, mayan ruins, mayan temple game, mayan video game

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Blog Archive

  • ▼  2013 (11)
    • ▼  October (11)
      • Concept Art
      • Textured Temple Asset Models
      • Game Asset Modeling in Maya
      • Concept Art for Oven room
      • Color Palette
      • Hero Twins: Red Jaguar Whips:
      • Intro and Razor room concepts
      • Jaguar House Storyboards and Statue Designs
      • Updates and Concept Design Reference Boards
      • Game Revision & Breakdown
      • Game Concept1

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